Introduction to Fusion360
- What is CAD?
- The Fusion360 Interface
- Intro to Sketches - The fundamental building block of Fusion360
- Intro to the Create menu
- Intro to the Modify menu
Chapter 1: How to design single parts
- Mobius Strip
- Surfboard
- Fantasy Ring
- Filament Guide
Chapter 2: The basics of design using manufacturing principles
- Plastic Building Brick
- Involute Gear
- Geocache Container
Chapter 3: How to customize your designs with dimensions and parameters
- Metric Bolt
- Silicone Mold
Chapter 4: How to make your own blueprints
- Lightsaber Emitter
- Drumsticks
Chapter 5: How to give your 3D models color, texture, and other appearances
- Football
- Phone case and stand
Chapter 6: How to build your project with multiple parts
- Fire Piston
- 3D Printer Hot End
Chapter 7: How to join parts for realistic movement
- Pizza Cutter
- Tesla Turbine
Chapter 8: Learn how to manufacture your parts on a CNC machine with Computer-Aided Manufacturing (CAM)
- Longboard Skateboard
- Electric Guitar
Chapter 9: How to make your parts look photo-realistic
- Edison Bulb
- A.I. Villian
Chapter 10: How to give your entire model movement using motion animation
- Strandbeest
- Gear train
- Robotic Hand
Chapter 11: How to explode your project and rebuild them using exploded diagrams
- Japanese Pull Saw
- Machinist Hammer
Chapter 12: Bring everything you've learned together in a final project
- Space Prop Hilt